Berliner Boersenzeitung - Games industry still a hostile environment for many women

EUR -
AED 4.164672
AFN 79.381312
ALL 98.078734
AMD 435.238144
ANG 2.029275
AOA 1040.326447
ARS 1298.935714
AUD 1.75863
AWG 2.040978
AZN 1.920795
BAM 1.957771
BBD 2.291707
BDT 138.249172
BGN 1.956838
BHD 0.427495
BIF 3377.459584
BMD 1.133876
BND 1.462999
BOB 7.842895
BRL 6.401299
BSD 1.135043
BTN 97.027676
BWP 15.235337
BYN 3.714589
BYR 22223.978366
BZD 2.279925
CAD 1.570215
CDF 3248.555719
CHF 0.934978
CLF 0.027884
CLP 1070.041138
CNY 8.166744
CNH 8.166744
COP 4731.382945
CRC 575.38684
CUC 1.133876
CUP 30.047726
CVE 110.376113
CZK 24.896529
DJF 202.123473
DKK 7.460028
DOP 66.90824
DZD 150.117356
EGP 56.532357
ERN 17.008147
ETB 152.827722
FJD 2.564795
FKP 0.847921
GBP 0.844387
GEL 3.106318
GGP 0.847921
GHS 13.506597
GIP 0.847921
GMD 81.639318
GNF 9832.071143
GTQ 8.712771
GYD 238.15975
HKD 8.87298
HNL 29.544872
HRK 7.538693
HTG 148.582195
HUF 402.97175
IDR 18506.564434
ILS 4.028414
IMP 0.847921
INR 97.141633
IQD 1486.916515
IRR 47764.545411
ISK 144.410433
JEP 0.847921
JMD 180.422423
JOD 0.803929
JPY 162.328067
KES 146.984412
KGS 99.157293
KHR 4543.614023
KMF 492.670781
KPW 1020.502863
KRW 1564.024224
KWD 0.347839
KYD 0.945865
KZT 578.70022
LAK 24541.029541
LBP 101700.024454
LKR 340.056826
LRD 227.008524
LSL 20.279783
LTL 3.348043
LVL 0.685871
LYD 6.221263
MAD 10.467838
MDL 19.631022
MGA 5082.116049
MKD 61.591571
MMK 2380.514185
MNT 4060.019645
MOP 9.152735
MRU 44.983077
MUR 51.568709
MVR 17.529784
MWK 1968.181323
MXN 21.93658
MYR 4.833146
MZN 72.466135
NAD 20.279783
NGN 1807.354001
NIO 41.772789
NOK 11.512905
NPR 155.245651
NZD 1.913167
OMR 0.436509
PAB 1.135043
PEN 4.184512
PGK 4.652766
PHP 63.07471
PKR 319.936573
PLN 4.242355
PYG 9066.126661
QAR 4.138166
RON 5.072393
RSD 117.389726
RUB 90.684115
RWF 1625.94397
SAR 4.253006
SBD 9.468738
SCR 16.120342
SDG 680.899999
SEK 10.843561
SGD 1.46138
SHP 0.891049
SLE 25.761608
SLL 23776.822403
SOS 648.655847
SRD 41.556275
STD 23468.953171
SVC 9.93213
SYP 14743.20864
SZL 20.285421
THB 37.021296
TJS 11.66244
TMT 3.974237
TND 3.396319
TOP 2.655655
TRY 44.000988
TTD 7.710864
TWD 33.989644
TZS 3061.466116
UAH 47.030645
UGX 4145.17285
USD 1.133876
UYU 47.277593
UZS 14633.925227
VES 107.544241
VND 29453.574594
VUV 137.544465
WST 3.140941
XAF 656.620901
XAG 0.033747
XAU 0.00034
XCD 3.064358
XDR 0.816622
XOF 656.618002
XPF 119.331742
YER 276.496019
ZAR 20.348479
ZMK 10206.245539
ZMW 30.873488
ZWL 365.107753
  • RBGPF

    67.2000

    67.2

    +100%

  • SCS

    -0.2400

    10.01

    -2.4%

  • CMSD

    -0.3800

    21.79

    -1.74%

  • NGG

    0.1500

    73.57

    +0.2%

  • CMSC

    -0.2100

    22.05

    -0.95%

  • RIO

    -0.2600

    61.98

    -0.42%

  • GSK

    0.1400

    38.54

    +0.36%

  • AZN

    -0.2400

    69.68

    -0.34%

  • BTI

    0.0200

    44.46

    +0.04%

  • RELX

    0.1100

    55.1

    +0.2%

  • BCC

    -2.5900

    87.33

    -2.97%

  • JRI

    -0.1000

    12.72

    -0.79%

  • RYCEF

    -0.0100

    10.91

    -0.09%

  • BCE

    -0.1900

    21.47

    -0.88%

  • VOD

    0.0300

    10.42

    +0.29%

  • BP

    -0.3200

    28.88

    -1.11%

Games industry still a hostile environment for many women
Games industry still a hostile environment for many women / Photo: Ina FASSBENDER - AFP/File

Games industry still a hostile environment for many women

Five years on from a first wave of harassment scandals that rocked the world of gaming, multiple women working in the industry tell AFP they have seen or experienced sexism in the workplace, fearing economic hardship in the sector will lead to backsliding.

Text size:

"I have experienced circumstances of harassment, circumstances of disrespect, belittling, and even to the point of... getting shut down," said Elaine Gomez, 34, a freelance developer from New Jersey.

Big names in gaming such as France's Ubisoft (publisher of the "Assassin's Creed" saga) or US-based Activision Blizzard ("Call of Duty") have seen women come forward about sexist behaviour in the workplace in recent years.

Three former senior Ubisoft executives will face trial in France over harassment allegations in June.

Two of them have already been fired for serious misconduct, while the group's onetime number two, former creative director Serge Hascoet, resigned.

Ubisoft told AFP it has "changed our HR organisation and misconduct handling processes".

Among these was "creating a specialised employee relations team dedicated to helping prevent and resolve incidents".

For its part, Activision Blizzard did not respond to AFP's questions about anti-harassment measures by time of publication.

"For all kinds of sexist behaviour, there's still work to do in prevention and raising awareness," said one harassment specialist at a major French studio who asked to remain anonymous.

- 'Tip of the iceberg' -

The specialist said she had seen employees come to her only "four or five times" in the space of a year, all of them concerning sexist incidents.

But that represents "the tip of a much bigger iceberg", she believes.

Many women dare not speak up in an industry that remains largely dominated by men.

Although women accounted for around half of gamers worldwide in 2023, according to gaming data specialists Newzoo, they made up only around one-quarter of studio staff according to the Women in Games collective.

Game development employs more than 110,000 people in Europe, 105,000 people in the United States and 35,000 in Canada, according to the European Games Developer Federation (EGDF), the US Entertainment Software Association (ESA) and Canada's trade body.

"Things have got better," said Morgane Falaize, who heads Women in Games' French chapter.

She points to the growth of women employees from just 15 percent in 2018 to 24 percent in 2023 in the country.

The overall figure does mask imbalances in different departments, with women close to half of marketing and communications staff but less than 10 percent in so-called "technical" jobs like game design and coding.

Among managers, the proportion of women was just 20 percent in 2022.

"It's not that we don't want women, it's that there are no female candidates" for senior roles, said Marianne Barousse, who runs a 200-strong team at mobile games developer Gameloft in Montreal.

"I myself have been the victim of sexism from an employee who had trouble taking orders from a woman," said Emma Delage, 35, head of independent game studio Camelia in southern French city Montpellier.

Delage added that she now imposes "zero tolerance" for sexism.

She remembered being compared to a prostitute when soliciting potential investors for an upcoming game -- a comparison she was "not sure that male people who have raised money have faced".

In those same meetings with funders, "we're taken less seriously than men," said Marie Marquet, co-founder of French studio Splashteam, who has frequently encountered potential backers more comfortable addressing her male business partner in meetings.

"Investors are reluctant to put money into businesses run by women," said Tanya X. Short, head of Montreal-based independent studio Kitfox Games.

The Canadian city, a global hub for games development, was also at the heart of the scandal that hit Ubisoft in summer 2020.

Employees at the French group's Montreal studio said they endured a "climate of terror" stemming from sexist behaviour and discrimination.

"There are people in the industry who are still struggling to adjust, it's palpable," said Marie Marquet.

But she saw hope in the "new generations" coming up in game development.

- 'Survival instinct' -

More immediately, the sugar rush stemming from coronavirus lockdowns has given way to an economic crisis that could sweep away some of the progress made on games industry sexism in recent years.

"There's almost no jobs being advertised any more," said one woman working at a Paris games studio, speaking on condition of anonymity.

"If I open my mouth too far and it backfires, there's no fallback".

As the industry endures hard times, "women are over-represented in jobs at the bottom of the hierarchical ladder" and therefore often first in line when companies slash positions, said Thomas Rodriguez, a spokesman for French games industry union STJV.

Belt-tightening at major groups could also mean less resources for diversity efforts, often targeted by the most conservative fringes of gamers on social networks like X.

New Jersey-based Gomez said she was troubled by the rolling up of jobs and departments dealing with diversity, equity and inclusion (DEI) in the United States.

Still a relatively compact industry -- employing just 12-15,000 people in France, for example -- games development is "a small world" where speaking out can ruin a reputation, Women in Games' Falaize said.

"I've already been told 'careful what you do, because I can get you blacklisted," said Marquet.

"Most women don't want to cause trouble" in the gaming industry, said one 29-year-old independent developer, speaking on condition of anonymity.

"It's a kind of survival instinct for us," the woman added.

She said she herself had chosen not to bring legal action over "derogatory language" and a non-consensual kiss while working at a major French studio.

"I'm even thinking about quitting gaming to find better working conditions," the developer added.

(S.G.Stein--BBZ)