Berliner Boersenzeitung - Video games turn to classic films to woo middle-aged millenials

EUR -
AED 4.245911
AFN 76.881606
ALL 93.218906
AMD 422.095048
AOA 1060.17747
ARS 1724.883763
AUD 1.638748
AWG 2.082491
AZN 1.923974
BAM 1.955777
BBD 2.321673
BDT 142.688326
BHD 0.434695
BIF 3451.159509
BMD 1.156136
BND 1.477083
BOB 13.699839
BRL 5.876985
BSD 1.152686
BTN 109.688713
BWP 15.558817
BYN 3.43236
BYR 22660.274138
BZD 2.318273
CAD 1.612984
CDF 2615.754722
CHF 0.935881
CLF 0.026829
CLP 1055.917611
CNY 7.801148
CNH 7.796157
COP 3633.557369
CRC 523.993852
CUC 1.156136
CUP 30.637616
CVE 110.263706
CZK 24.258167
DJF 205.267592
DKK 7.47791
DOP 67.289211
DZD 152.967205
EGP 57.293328
ERN 17.342047
ETB 186.049717
FJD 2.553385
FKP 0.857252
GBP 0.858528
GEL 3.017423
GGP 0.857252
GHS 13.526841
GIP 0.857252
GMD 84.950214
GNF 10123.881221
GTQ 8.794897
GYD 241.157171
HKD 9.066771
HNL 30.895638
HRK 7.536626
HTG 150.718232
HUF 363.096284
IDR 20580.38469
ILS 3.468236
IMP 0.857252
INR 110.076327
IQD 1509.982284
IRR 1590323.474144
ISK 142.597486
JEP 0.857252
JMD 183.057852
JOD 0.8197
JPY 182.445223
KES 149.15825
KGS 101.1045
KHR 4681.945069
KMF 492.513789
KRW 1627.678205
KWD 0.356853
KYD 0.960589
KZT 540.233662
LAK 26025.694653
LBP 103223.088933
LKR 386.635464
LRD 208.057559
LSL 18.72658
LTL 3.41377
LVL 0.699336
LYD 7.331914
MAD 10.743074
MDL 20.044765
MGA 4918.942288
MKD 61.529278
MMK 2427.365524
MNT 4157.296339
MOP 9.314591
MRU 46.338456
MUR 54.419029
MVR 17.862474
MWK 1998.776549
MXN 20.093332
MYR 4.728717
MZN 73.882875
NAD 18.72658
NGN 1577.96467
NIO 42.419502
NOK 10.997597
NPR 175.501941
NZD 1.96672
OMR 0.442445
PAB 1.152686
PEN 3.903654
PGK 5.09394
PHP 70.183287
PKR 320.014545
PLN 4.299908
PYG 6853.919586
QAR 4.213651
RON 5.24458
RSD 117.338623
RUB 94.338893
RWF 1694.980114
SAR 4.329449
SBD 9.325045
SCR 16.705104
SDG 694.261718
SEK 10.961097
SGD 1.467714
SLE 28.426407
SOS 658.792271
SRD 43.778844
STD 23929.689987
STN 24.499713
SVC 10.085882
SZL 18.72278
THB 38.21027
TJS 10.633575
TMT 4.058039
TND 3.38636
TRY 55.144817
TTD 7.812908
TWD 37.286097
TZS 3051.764195
UAH 51.625994
UGX 4293.949621
USD 1.156136
UYU 46.399456
UZS 13785.838257
VES 873.764445
VND 30295.977227
VUV 137.068231
WST 3.160548
XAF 655.949304
XAG 0.018188
XAU 0.000266
XCD 3.124516
XCG 2.077476
XDR 0.81579
XOF 655.949304
XPF 119.331742
YER 275.618798
ZAR 18.667349
ZMK 10406.616979
ZMW 21.756745
ZWL 372.275461
  • CMSC

    0.0240

    21.744

    +0.11%

  • CMSD

    -0.1600

    21.82

    -0.73%

  • RBGPF

    0.7600

    70.5

    +1.08%

  • RELX

    0.0485

    35.52

    +0.14%

  • RIO

    1.4500

    101.1

    +1.43%

  • GSK

    0.7900

    52.96

    +1.49%

  • BCE

    -0.0200

    22.75

    -0.09%

  • AZN

    1.4100

    161.42

    +0.87%

  • RYCEF

    0.2300

    20.85

    +1.1%

  • JRI

    0.1500

    12.81

    +1.17%

  • BCC

    2.3400

    86.6

    +2.7%

  • NGG

    0.4700

    80.88

    +0.58%

  • VOD

    0.1900

    16.19

    +1.17%

  • BTI

    0.6000

    59.33

    +1.01%

  • BP

    -0.6000

    41.63

    -1.44%

Video games turn to classic films to woo middle-aged millenials
Video games turn to classic films to woo middle-aged millenials / Photo: Ina FASSBENDER - AFP/File

Video games turn to classic films to woo middle-aged millenials

Millenial gamers who grew up on 80s and 90s blockbusters are today being courted by the industry, with the latest James Bond offering hard on the heels of an Indiana Jones adventure and soon to be followed by "Jurassic Park".

Text size:

"I've worked on a lot of different projects, but always had an eye to Bond," Rasmus Poulsen, art director for "007 First Light", set for release on Wednesday, told AFP ahead of the game's publication.

The Dane, in his 40s, also runs a YouTube channel showing off 3D models of spacecraft from the Star Wars and Star Trek universes -- underscoring his part in a generation of game developers now turning their hands to adapting the worlds they fantasised about as kids.

With his firearms, high-tech gadgets, luxury cars and over-the-top flirting, "James Bond is a perfect fit for video games, because he's a character built around the imperative to act," said Alexis Blanchet, a cinema and media lecturer at Paris' Sorbonne-Nouvelle University.

The British agent had not appeared in a game title for more than a decade before "First Light" -- with follow-ups to 1997 Nintendo 64 mega-hit "Goldeneye" leaving most players neither shaken nor stirred.

"First Light" is also the first game with the Bond franchise under the stewardship of Amazon, which bought studio MGM in 2022.

- Modern reboot -

Built by "Hitman" developers IO Interactive, "First Light" offers a new version of Bond's origin story, dropping players into the shoes of a cocky but callow young version of the spy still earning his stripes.

"It makes sense that Amazon’s first dip into 007 mythology should be with a game," games and culture journalist Keith Stuart of British paper The Guardian argued in a newsletter this month.

"In the cinema, Bond’s legacy as a character has become problematic and his motivations as a modern British secret agent uncertain," he added.

Video game adaptations of films date back as far as the late 1970s.

But they had their moment in the sun from the mid-1980s, with games often released alongside blockbusters' appearance in cinemas.

Frequently of questionable quality, the tie-in games felt to many players like a cash grab profiting from the movies' marketing campaigns.

By the 2000s, some franchises offered games that fleshed out or complemented the worlds depicted on the silver screen.

But data provided by Blanchet shows the genre rapidly tailing off in the early 2010s.

- Ageing gamers -

Betwen 1975 and 2011, just 547 films inspired around 2,000 games -- 10 percent of the total published over the period, he estimated.

Blanchet argued that today's resurgence in beloved pop-culture sagas is part of the "routine functioning" of the industry, rather than representing any kind of "renewal".

"The average age of video game players has been getting older, and studios know it," he said.

To stand out, publishers "try to guarantee their game will succeed" by including characters known and loved by large audiences.

The pressure is all the greater given the doldrums the whole games industry has been traversing for more than two years, Blanchet noted.

Successes like "Indiana Jones and the Great Circle" or "Hogwarts Legacy" have been matched by more mixed receptions, such as for "Star Wars Outlaws" from Ubisoft.

That chance of success means audiences are likely to see still more adaptations in the coming years.

"Modern video games are able to sidestep the complexities of, let’s say, compromised cinematic franchises, giving fans the bits of the experience they want without the detritus of dodgy story arcs and straitjacketed mythologies," journalist Stuart wrote.

(P.Werner--BBZ)